Showing posts with label sovereign star dragon. Show all posts
Showing posts with label sovereign star dragon. Show all posts

Sunday, 10 May 2015

Genesis Dragon, Amnesty Messiah Card Review !

Genesis Dragon, Amnesty Messiah
Stride (Released when both players' vanguards are grade 3 or greater!)-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[AUTO](VC):[Counter Blast (1)] When this unit attacks a vanguard, you may pay the cost. If you do, choose any number of locked cards, unlock them, and this unit gets [Power]+3000 for each unit unlocked until end of that battle. If the number of units unlocked is three or more, this unit gets [Critical]+1 until end of that battle.
Genesis Dragon, Amnesty Messiah is the second G unit used by Ibuki Kouji in Cardfight!! Vanguard G Episode 22.


If based on its skill, it's not really that hard to use it. If you are playing this card with Alter Ego Messiah, it will much more easier, since Alter Ego Messiah allows you to lock 2 cards with its Stride skill. You will just need to lock one more card with any supports like Heavy Material Dragon to get extra critical during its battle.

Wednesday, 6 May 2015

Knight of Rising Sunshine, Gurguit Card Review!

Knight of Rising Sunshine, Gurguit
[AUTO](VC) Generation Break 2 (This ability is active if you have two or more face up G units in total on your (VC) or G zone):[Counter Blast (1) & Soul Blast (1)] At the beginning of the guard step of the battle that this unit is attacked, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (GC) as [Rest], and shuffle your deck.
[AUTO](VC):[Counter Blast (1)] During your turn, when your G unit Stride, you may pay the cost. If you do, look at four cards from the top of your deck, search for up to one card from among them, call it to (RC), shuffle your deck, and that unit gets [Power]+2000 until end of turn.
Good news for all Gold Paladin players, your grade 3 for G era finally got revealed! Unexpected powerful grade 3 unit, Knight of Rising Sunshine, Gurguit.

I will talk about his stride skill first, IT'S AWESOME! You can superior call any of your top 4 from your deck and gets power up! This one can really support a lot of Gold Paladin cards, I wish they will produce a G version of Bruno soon in time.

However, what interest me actually is his Generation Break 2 skill. Nothing to do with attacking, critical, or whatsoever, but it's for you to especial Guard! Well look at it, it's not quite support the new Perfect Guard G skill, since the new PG G need to be call from Hand to Guardian Circle. However, I wish the Gold Paladin version would be different, if not, then you can still use the old Perfect Guard and Quintet Wall.

I always love to play Gold Paladin, and it is one of the first clan I play with and I really love their arts, skills and heroic gold clan.

Tuesday, 14 April 2015

G Booster Set 3: Sovereign Star Dragon Promo Card Revealed!


Finally, we got to reveal some new promo cards. Yes, their skill is absolutely powerful. Come check on the list.

One Who Decipher Prohibited Books
[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit placed on (RC), you may pay the cost. If you do, search your deck for up to one grade 0 unit, call it to (RC), and shuffle your deck.

Farmgal
[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When this unit is placed on (RC) from your deck, look at three cards from the top of your deck, search for up to one card from among them, call it to (RC), and shuffle your deck.

Lizard Soldier, Belogue
[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When this unit is placed on (GC), choose one of your vanguard, and until end of that battle, that unit gets "[AUTO](VC): At the end of the battle this unit was attacked, if the attack did not hit, choose one of your opponent [Rest] rear-guard, and retire it.".

Stealth Fiend, Lake Diver
[AUTO](RC) Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, search your deck up to two cards named "Stealth Fiend, Lake Diver", call them to (RC), and shuffle your deck, and at the end of that turn, put the units called with this effect on the bottom of your deck.
Dark Metal Chameleon
[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone): When this unit is unlocked, choose a card from your damage zone, and turn it face up.
[CONT](VC/RC/GC): Resist (This unit cannot be chosen by an effect from one of your opponent's cards.)

Flying Librarian
[AUTO] Generation Break 1 (This ability is active if you have one or more face up G units in total on your (VC) or G zone):[Counter Blast (1)] When this unit is placed on (RC), you may pay the cost. If you do, Soul Charge (2). Then, if the number of your soul is six or more, draw a card. Then, if the number of your soul is ten or more, choose a card from your damage zone, and turn it face up.
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