Wednesday 24 August 2016

Genesis Dragon, Flageolet Messiah Card Review & Build Tips!

Genesis Dragon, Flageolet Messiah
Genesis Dragon, Flageolet Messiah
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. 
[AUTO](VC):[Counter Blast (1) & Choose a face down card from your G zone, and turn it face up] When this unit attacks, you may pay the cost. If you do, choose up to two locked cards for each face up card named "Genesis Dragon, Flageolet Messiah" in your G zone, and unlock them. If the number of units unlocked with this effect is one or more, choose any number of locked cards, and those cards cannot be unlocked during that player's next end phase. If a total of three or more units were unlocked with this effect, this unit gets [Critical]+1 until end of that battle.
Genesis Dragon, Flageolet Messiah is the latest Messiah G unit from Link Joker. In the previous episode, this G unit is used by Ibuki Kouji to fight off Myoujin Ryuzu.

Arrester Messiah
Arrester Messiah
It is good to use the cost of its skill to flip up Genesis Dragon, Flageolet Messiah. Since it is not a Generation Break 2 skill, you can likely to use it on your very first Stride turn. However, for the second skill to gain extra critical, you must at least have 2 copy of face up Genesis Dragon, Flageolet Messiah on your G zone.

Stride over Alter Ego Messiah is the best option for this card because you will need a card to unlock in order to Omega lock a card. You must at least lock three of your own units to gain extra Critical. Arrester Messiah and Sacrifice Messiah can be useful to have three lock units on your field.


Sacrifice Messiah
Sacrifice Messiah


Imagine if this is the second time you Stride Genesis Dragon, Flageolet Messiah over Alter Ego Messiah. Use Alter Ego Messiah's stride skill to lock one of your unit and one of your opponent's unit.

Call Arrester Messiah and Sacrifice Messiah in the same column. Use Arrester Messiah skill to gain extra power and skill. Attack your opponent's vanguard with Arrester Messiah boosted by Sacrifice Messiah. Then, Arrester Messiah will be locked by its own skill and lock another one of your opponent's unit. Use Sacrifice Messiah skill to lock itself. Now attack your opponent's vanguard with Genesis Dragon, Flageolet Messiah and use its skill, unlock all of your locked units and Omega lock all of your opponent's unit, thus Genesis Dragon, Flageolet Messiah gains extra Critical.

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Friday 19 August 2016

Blazing Sword, Fides! New Royal Paladin Supports From Absolute Judgement!

Blazing Sword, Fides
Blazing Sword, Fides
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down. 
[ACT](VC)[1/Turn]:[Choose a face down card from your G zone, and turn it face up & Choose a card from your hand, and discard it] Search your deck for up to one grade 2 card, call it to (RC), shuffle your deck, and if that unit has the brave ability, draw a card. Until end of turn, this unit gets "[AUTO](VC) Generation Break 3 Brave:When this unit attacks, if you have a face up card named "Blazing Sword, Fides" in your G zone, choose one of your opponent's rear-guards, retire it, choose up to two of your units, and they get [Power]+5000 until end of turn.".
Blazing Sword, Fides & Knight of Mastery, Glenus is the new Royal Paladin G unit from the 8th G Booster Set. Absolute Jugdement. Both card support the Royal Paladin ability called Brave. With Blazing Sword, Fides, the cost is not only fair, where you can draw one more card back if you called a unit with Brave ability but it is also good as weaken the opponent's field and extra boost to your units.

If you Stride over Blue Sky Knight, Altomle, you may give extra boost up to 10K power to 2 of your column.

Knight of Mastery, Glenus
Knight of Mastery, Glenus
[AUTO](VC/RC) Generation Break 1:When this unit attacks a vanguard, this unit gets [Power]+4000 until end of that battle. 
[CONT](Deck) Brave (This ability is active when you have three or less cards in your hand):This card gets grade -1.
Knight of Mastery, Glenus is a grade 3 support for Brave ability deck. With Brave, this unit will be considered as grade 2 unit in your deck. So, you won't have any misplay if you run out of grade 2 units in your deck. Besides that, with Generation Break 1, this unit can gain 4K in power when attacking a vanguard. Thus if you have a booster behind this unit with 7K of power, this unit can deal a minimum of 21K attacks to your opponent.

Sunday 14 August 2016

Flower Princess of Balmy Breeze, Ilmatar Card Review!

Flower Princess of Balmy Breeze, Ilmatar
Flower Princess of Balmy Breeze, Ilmatar
[Stride]-Stride Step-[Choose one or more cards with the sum of their grades being 3 or greater from your hand, and discard them] Stride this card on your (VC) from face down.
[ACT](VC)[1/Turn] Generation Break 2:[Counter Blast (1) & Choose a face down card named "Flower Princess of Balmy Breeze, Ilmatar" from your G zone, and turn it face up] Choose one of your units, if that unit has the bloom ability, draw a card, choose up to six of your units with the same card name as the unit chosen with this effect, until end of turn, they get "[AUTO](VC/RC):When this unit's attack hits a vanguard, draw a card.", and if the number of your units with the bloom ability is three or more, this unit gets [Critical]+1.
Flower Princess of Balmy Breeze, Ilmatar is a G unit from Neo Nectar clan where you can purchase it from the 8th Booster Set, Absolute Judgement. This G unit is a further support of Neo Nectar's Bloom ability deck.

Rulings

Flower Princess of Balmy Breeze, Ilmatar skill can be activate when you are in Generation Break 2 and the skill is an ACT, which mean you can active her skill once per turn during your main phase.

The first draw ability only works when the unit you choose has the bloom ability. You may proceed to choose up to six of your units with the same card name as the unit you chosen earlier without draw one card if the unit you chosen don't have the bloom ability.

Since the AUTO skill says "choose up to six of your unit with the same card name..not other unit", the unit you choose earlier also can get the on hit skill.

The AUTO skill last until end of the turn, that's mean you can draw one card as long as any of the chosen unit's attack hits a vanguard. Restanding rear-guard also count.

The Critical +1 only activated if you have 3 or more unit with Bloom ability after resolved all the skill above.

Tips

 Use more units with more Bloom ability, it is the best if most of the unit has it.

Since the skill required to have a same name card, any skill of copying name can be useful with this card. Striding over Ranunculus Flower Maiden, Ahsha can confirm to have 2 units with the AUTO skill.

Can be Stride on early game if you already have a face G Guardian at your G zone. Thus, Critical +1 may lead your opponent to guard and lose cards in hand on the early game.

Friday 5 August 2016

Star-vader, Infinite Distarv | Link Joker's Infinite New Supports!

Star-vader, Infinite Distarv, Infinite Zero Dragon, Cardfight!! Vanguard G

Star-vader, Infinite Distarv

[AUTO](VC) Limit Break 4:When this unit’s attack hits a vanguard, choose up to one of your unit named "Star-vader, Infinite Zero Dragon" on your (RC), bind it face-up, ride it as [Stand]. If you rode a card, choose up to one of your opponent's front row and back row rear-guards, and lock them. 
[AUTO](RC):[Counter Blast (2) & Choose a card from your hand, and discard it] When this unit's attack hits a vanguard, if you have a card named "Star-vader, Infinite Zero Dragon" on your (VC), you may pay the cost. If you do, bind this unit face-up, ride it as [Stand].
Yes, I was actually kinda waiting for Star-vader, Infinite Zero Dragon supports since the released of Death Star-vader, Quintessence Dragon. So now we have Star-vader, Infinite Distarv and Star-vader, Geminga Dragon.

Infinite Distarv is basically can be use as Vanguard and Rear-guard. However, it's Vanguard skill may need to be in Limit Break 4 state. Both of it's skill need to be on hit to the opponent's vanguard and must have Infinite Zero Dragon on play.

This skill is recommended to use on the early game because causing two straight Vanguard attack may result in reducing their hand size on the early game if they let it on hit, you may take advantage on the Superior Ride skill.

Star-vader, Geminga Dragon, Infinite Zero Dragon, Cardfight!! Vanguard G

Star-vader, Geminga Dragon

[CONT](RC): If you have a vanguard with "Infinite" in its card name, for each of your opponent’s locked units in the same column as this unit, this unit gets [Power]+2000. 
[AUTO](RC):[Counter Blast (1)] When a grade 3 unit with "Infinite" in its card name is placed on your (VC), you may pay the cost. If you do, choose one of your opponent's back row rear-guards, and lock it.
Star-vader, Geminga Dragon is the grade 2 support for Infinite series. From it's first skill, you can use it well with Quintessence Dragon. However, it's second skill only best to use when you play Infinite Distarv and Infinite Zero Dragon. They may activate during ride phase and battle phase.

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